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[Download] ~ Core HTML5 2D Game Programming by David Geary ~ Book PDF Kindle ePub Free

Core HTML5 2D Game Programming

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eBook details

  • Title: Core HTML5 2D Game Programming
  • Author : David Geary
  • Release Date : January 08, 2014
  • Genre: Programming,Books,Computers & Internet,
  • Pages : * pages
  • Size : 60741 KB

Description

This is the Rough Cut version of the printed book.

Game programming offers a wealth of creative and business opportunities, and it’s never been more accessible. In Core HTML5 2D Game Programming, best-selling author David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop browsers and on mobile devices.

Geary walks you step by step through every aspect of implementing a sophisticated arcade-style game entirely from scratch, without using proprietary game frameworks. Packed with code, this full-color tutorial gives you the in-depth understanding you need to design and build any kind of HTML5 2D game on your own, whether you use a framework or not.

A clearly written, accessible, and exhaustive guide to implementing games, this book leaves no stone unturned, showing you how to
Create smooth, flicker-free animationsImplement motion that’s unaffected by your game’s underlying animation frame rateAnimate sprites (graphical objects) to make them sparkle, explode, etc.Layer multi-channel sound effects on top of a soundtrackWarp time to create nonlinear effects, such as jumping or bouncingControl the flow of time through your game with a time systemImplement particle systems that simulate natural phenomenaEfficiently detect collisions between spritesCreate a developer backdoor containing special featuresUse Node.js and socket.io to transfer real-time metrics to a serverEmploy a heads-up display to show high scores stored on a serverUnderstand the nuances of implementing HTML5 games for mobile devices
Through expertly written code that’s easy to understand, and prose that cuts to the chase, Geary illuminates every corner of game development. Everyone from novice game programmers to professional game developers will find this book invaluable as both a tutorial and a reference.

All of the book’s source code, including chapter-specific versions of the game discussed in the book, are available at corehtml5games.com.


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